packloha.blogg.se

X moto gameplay
X moto gameplay






x moto gameplay

The PC version was released on November 30, 1997. The PlayStation version was released in North America on October 31, 1996, and 1997 for Europe in February, and for Japan on August 7. The original Jet Moto ( Jet Rider in Europe ) was developed by SingleTrac and published by Sony Computer Entertainment for the PlayStation and PC. In addition to the grapple system players are given four boosts per lap, which provide a temporary burst of speed. The magnetic grapple system is also sometimes used to swing over large gaps and chasms otherwise too large to ride over. Energy poles are often placed strategically throughout the courses, enabling racers to "slingshot" around tight turns without slowing down. Pressing the assigned button near a red energy pole creates a magnetic attraction between the player's bike the pole. The Jet Moto series utilizes a system called the magnetic grapple. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing. This provides a new gameplay dynamic as often the player must navigate oncoming traffic. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete.

x moto gameplay

Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the center.

x moto gameplay

The game has its variant of the traditional road course, but also introduces a new course type, known as a suicide course. Most of the courses in the games are designed to take advantage of this ability. Gameplay in the Jet Moto series differs from traditional racing games, as players instead control hoverbikes which hover close above the ground and can be driven over both land and water.








X moto gameplay